WEAPON RANKINGS

Complete tier list and performance analysis across all maps in EVA After-H Battle Arena

Weapons: 9
Maps: 9
AI Powered
Dynamic Scoring

How Rankings Are Calculated

πŸ“Š Main Formula

Final Score = (Map Dynamics Γ— 0.85) + (TTK Score Γ— 0.15) + Consistency Bonus
85% tactical performance + 15% damage efficiency + consistency adjustment

πŸ—ΊοΈ Map Dynamics (85% of score)

Zone Analysis: Weapons are scored based on CQB, Medium, and Long range zones on each map
β€’ SMG: +3.5 CQB, +1.0 Medium, -1.5 Long
β€’ Assault: +1.5 CQB, +3.0 Medium, +1.5 Long
β€’ LMG: +0.5 CQB, +2.5 Medium, +3.0 Long
β€’ Sniper: -1.0 CQB, +1.5 Medium, +4.0 Long
Tactical Bonuses: Additional points for map characteristics (overwatch positions, close quarters, mobility requirements)

⚑ TTK Scoring (15% of score)

Mixed TTK Priority: Primary metric using realistic headshot + bodyshot combinations
Range Penalties: Weapons lose effectiveness beyond their optimal engagement distance
One-shot weapons (ATLAS, T1 GAUSS):
Special scoring based on range limitations and map engagement distances

🎯 Consistency System

High Consistency (β‰₯80%): +0.20 bonus
Low Consistency (<50%): -0.20 penalty
Consistency = ((10 - (Max Score - Min Score)) / 10) * 100

πŸ† Tier Classification

S
ELITE
β‰₯7.5
A
STRONG
6.5-7.4
B
VIABLE
5.5-6.4
C
SITUATIONAL
4.0-5.4

πŸ’‘ Key Points

  • β€’ Rankings prioritize tactical effectiveness over pure damage output
  • β€’ Each weapon is evaluated across all 9 competitive maps
  • β€’ Adaptive penalties ensure realistic performance at different ranges
  • β€’ Consistency bonuses reward versatile weapons that perform well everywhere

TIER SYSTEM

S
ELITE 7.5+
A
STRONG 6.5-7.4
B
VIABLE 5.5-6.4
C
SITUATIONAL 4.0-5.4
1
MX42 assault rifle - ELITE Tier EVA VR Weapon

MX42

S
ELITE ENTRY FRAGGER Rush & Capture
assault rifle Best for: anchor, support
Overall Score:
8.1/10
Consistency: 87%
Peak: 8.55/10
View Details
Map Performance
8.55
Artefact
7.2
Atlantis
7.94
Ceres
8.5
Engine
8.29
Helios
7.59
Lunar
7.24
Polaris
8.03
Silva
7.28
Cliff
2
AK-77 assault rifle - ELITE Tier EVA VR Weapon

AK-77

S
ELITE ENTRY FRAGGER Rush & Capture
assault rifle Best for: anchor, support
Overall Score:
8/10
Consistency: 85%
Peak: 8.53/10
View Details
Map Performance
8.53
Artefact
7.18
Atlantis
7.66
Ceres
8.21
Engine
8.27
Helios
7.9
Lunar
7.22
Polaris
7.75
Silva
7.03
Cliff
3
SPECTRE smg - ELITE Tier EVA VR Weapon

SPECTRE

S
ELITE ENTRY FRAGGER Rush & Capture
smg Best for: entry_fragger
Overall Score:
7.62/10
Consistency: 56%
Peak: 9.46/10
View Details
Map Performance
7.05
Artefact
7.32
Atlantis
9.4
Ceres
9.46
Engine
6.67
Helios
5.05
Lunar
6.11
Polaris
8.08
Silva
9.44
Cliff
4
MP-52 smg - ELITE Tier EVA VR Weapon

MP-52

S
ELITE ENTRY FRAGGER Rush & Capture
smg Best for: entry_fragger, scout
Overall Score:
7.55/10
Consistency: 56%
Peak: 9.37/10
View Details
Map Performance
6.98
Artefact
7.25
Atlantis
9.32
Ceres
9.37
Engine
6.6
Helios
5.01
Lunar
6.04
Polaris
8.01
Silva
9.35
Cliff
5
STRIKER smg - ELITE Tier EVA VR Weapon

STRIKER

S
ELITE ENTRY FRAGGER Rush & Capture
smg Best for: entry_fragger
Overall Score:
7.53/10
Consistency: 54%
Peak: 9.43/10
View Details
Map Performance
6.87
Artefact
7.29
Atlantis
9.38
Ceres
9.43
Engine
6.48
Helios
4.82
Lunar
6.07
Polaris
8.05
Silva
9.42
Cliff
6
ATLAS sniper rifle - STRONG Tier EVA VR Weapon

ATLAS

A
STRONG ANCHOR Hold & Defend
sniper rifle Best for: anchor, marksman
Overall Score:
6.87/10
Consistency: 52%
Peak: 10/10
View Details
Map Performance
7.36
Artefact
6.81
Atlantis
5.5
Ceres
5.85
Engine
7.16
Helios
10
Lunar
7.61
Polaris
6.35
Silva
5.21
Cliff
7
FURY lmg - STRONG Tier EVA VR Weapon

FURY

A
STRONG ANCHOR Hold & Defend
lmg Best for: anchor, support
Overall Score:
6.78/10
Consistency: 74%
Peak: 8.17/10
View Details
Map Performance
8.07
Artefact
6.63
Atlantis
5.75
Ceres
5.97
Engine
7.39
Helios
8.17
Lunar
6.82
Polaris
5.84
Silva
5.52
Cliff
8
WARDEN pistol - VIABLE Tier EVA VR Weapon

WARDEN

B
VIABLE SUPPORT Cover & Assist
pistol Best for: Situational
Overall Score:
6.4/10
Consistency: 90%
Peak: 6.8/10
View Details
Map Performance
6.1
Artefact
5.98
Atlantis
6.13
Ceres
6.38
Engine
5.75
Helios
6.8
Lunar
5.98
Polaris
6.18
Silva
6.03
Cliff
9
T1 Gauss shotgun - VIABLE Tier EVA VR Weapon

T1 Gauss

B
VIABLE ENTRY FRAGGER Rush & Capture
shotgun Best for: entry_fragger
Overall Score:
6.14/10
Consistency: 53%
Peak: 8.5/10
View Details
Map Performance
4.81
Artefact
6.12
Atlantis
8.26
Ceres
7.47
Engine
4.63
Helios
3.81
Lunar
4.95
Polaris
6.72
Silva
8.5
Cliff

TIME TO KILL ANALYSIS

Theoretical TTK calculations showing shots-to-kill and time required against standard 100HP targets

TTK Performance Chart

20m
Medium Long
≀20m - 50m interval
Medium Range
MX42 assault rifle - EVA VR Weapon Stats
MX42
assault rifle
630
RPM
15
Head DMG
Headshot
7 shots β€’ 571ms
AK-77 assault rifle - EVA VR Weapon Stats
AK-77
assault rifle
528
RPM
17
Head DMG
Headshot
6 shots β€’ 568ms
SPECTRE smg - EVA VR Weapon Stats
SPECTRE
smg
1080
RPM
12
Head DMG
Headshot
9 shots β€’ 444ms
MP-52 smg - EVA VR Weapon Stats
MP-52
smg
642
RPM
19
Head DMG
Headshot
6 shots β€’ 467ms
STRIKER smg - EVA VR Weapon Stats
STRIKER
smg
750
RPM
19
Head DMG
Headshot
6 shots β€’ 400ms
ATLAS sniper rifle - EVA VR Weapon Stats
ATLAS
sniper rifle
60
RPM
150
Head DMG
Headshot
INSTANT KILL
FURY lmg - EVA VR Weapon Stats
FURY
lmg
450
RPM
25
Head DMG
Headshot
4 shots β€’ 400ms
WARDEN pistol - EVA VR Weapon Stats
WARDEN
pistol
288
RPM
49
Head DMG
Headshot
3 shots β€’ 416ms
T1 Gauss shotgun - EVA VR Weapon Stats
T1 Gauss
shotgun
60
RPM
165
Head DMG
Headshot
INSTANT KILL
Fast TTK
Medium TTK
Slow TTK
Fast TTK: ≀450ms (headshot) / ≀550ms (body) / ≀500ms (mixed)
Medium TTK: 451-550ms (headshot) / 551-700ms (body) / 501-650ms (mixed)
Slow TTK: >550ms (headshot) / >700ms (body) / >650ms (mixed)

* TTK calculations assume perfect accuracy and no damage dropoff. Actual performance may vary based on range and hit location.

EVA After-H Battle Arena: Complete Weapon Guide

EVA After-H Battle Arena revolutionizes tactical FPS gaming with its diverse weapon ecosystem and strategic depth. Our comprehensive weapon tier list analyzes every firearm across nine competitive maps, providing data-driven insights for professional players and enthusiasts alike.

Understanding weapon effectiveness in EVA After-H requires deep knowledge of map layouts, engagement ranges, and role-specific requirements. From close-quarters SMGs dominating Engine and Atlantis to long-range sniper rifles controlling Lunar Outpost and Helios, each weapon serves unique tactical purposes.

Ready to Optimize Your Loadout?

Use our Strategy Hub to get personalized weapon recommendations based on your role and map preferences.